Fixed crash on launch when using network shares.Fixed crash when used as wiiflow plugin.Fixed preview image not displaying on GameCube.Updated spanish translation (thanks Psycho RFG).Added support for serial port 2 (SP2 / SD2SP2) on Gamecube.Added back start+A+B+Z trigger to go back to emulator.Fixed some 3rd party controllers with invalid calibration data.Fixed GameCube version issues with SD2SP2.Added additional exit combo to match the other emulators (L+R+START).Added Wii U vWii Channel, widescreen patch, and now reports console/CPU speed.Significant memory usage reductions (fonts and loading cover images).Improved PAL game detection (thanks Tanooki16!).Fixed PAL audio blips (thanks Tanooki16!).Corrected aspect ratio by changing viWidth to 644 (vaguerant).Added ability to change the player mapped to a connected controller.Changed max game image dimensions to 640x480 to support screenshots.Fixed issue with displaying screenshots.Updated French translation (thanks Tanooki16!).Added L+R+START for back to menu for Wii Classic Controller.Added more color palettes (saulfabregwiivc).Added ability to use "Original" render mode in 480p configurations (niuus).Added "Enable Turbo Mode" toggle to the Video Settings menu (based on InfiniteBlueGX's code).Updated to the latest FCEUX 2.6.4 (git def5768).There a few places across the internet you can download compatible cheat files from. You can disable the crosshair on "Controller Configuration" menu. The controls can be changed in "Controller Configuration" menu. The mapped button can be changed under Controller Configuration ('Special' button).Ĭompatibility is limited, so check that the game in question works on FCE Ultra for Windows before asking for help. You can switch disks using the A button (by default). Put it in your /fceugx folder, and name it disksys.rom (should be 8 KB in size). To be able to load FDS games, FCE Ultra GX need the FDS BIOS. See the tinysmb page for additional information and troubleshooting. Here's an example snippet for your XML configuration file:Īlso be sure to mirror the required directory structure within your share folder, or change the LoadFolder and SaveFolder values in the XML file. This XML file is created for you upon first loading the emulator and entering/exiting Preferences. You must provide a username, password, share name, and IP address to log in to the file server (in settings.xml). Using the emulator via network requires that your Wii is configured for your wireless network, and that you've set up a file share.
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